Tracing COVID in Built Environment
Teaching Assistants: Maja Ozvaldic, Bence Pap and Kaiho Yu
Team: Hao Wu, Benedikt Schambeck
Contribution: Agent-based simulation, Computational Fluid Dynamics Simulation, Augmented Reality Built
Keywords:
Agent-based Simulation, Computational Fluid Dynamics, Augmented Reality, OpenFoam, OpenVDB, Unity3D, Vuforia Engine
This project applied Agent-based Simulation, Computational Fluid Dynamics and Augmented Reality to exam how COVID particles transmitted in the built environment.
The application allows user to:
Drag and drop agents with different persona
Show amount of people in the building
Show the density of COVID Particles
Show Velocity Field of air movement
Augmented Model with COVID Particles
Augmented Model with Agent